![]() ![]() Clicking this icon will open a panel listing all items that can be transported by the path or worker. When building a filtered path (chutes, mana pipes, fluid pipes, etc) or a filtered worker (Minecarts, Tanker Car) an icon will be shown indicating the filter restriction.File 'Show' button is disabled for Steam Cloud saves as it is not possible to derive the parent directory.Can now remove an input binding in Controls by right-clicking on the item and hitting ‘Remove’.AoE Radius is shown when placing or moving a Town Center.Environmental audio will crossfade between clips when changing.Directional arrows near buildings are no longer displayed when building chutes or belts - it is irrelevant now that buildings do not auto-output in their facing direction.Fixed ambient audio loading incorrect clip on first map launch.This will not be performed if another path or building exists at the other endpoint, and the placement position is flat, as it is ambiguous which way the direction of travel should be Single-placed chutes will automatically create a Grabber if next to a building.Fixed missing localization for Railroad Control build category.Fixed bug: some packaged items would have incorrect labels.Updated Traditional Chinese localization.“Drop Off” option is shown on destination target buildings when worker is delivering everything from a source.Fixed missing localization of the ‘confirm file deletion’ message.Workers that are unable to find a path to a destination will have a special alert status.These status are also shown in the Workers panel (K) to differentiate them from workers that truly have no behavior assigned. This status shows up as an icon above their head, and also will be shown in their status panel when you select them (which you can click on to get more detail about the issue). Workers that are waiting at a source building because there’s no item to pick up, or waiting at a destination building because there’s no space to drop off, will have a special alert status.Fixed workers not discarding held items when issued a new task that is incompatible with the held item.Potentially fixed bug where crops would sometimes stop growing.Fixed bug: Pipe Connectors placed underground on existing pipes would not automatically configure an Access Type, so items would default to skip it entirely.Added “Incompatible with Chute” alert when a Grabber over a Chute is filtered for an item that can’t be transported on a Chute.Removed ‘No Valid Output’ alert when chute enters a building through its front center attachment point.Fixed bug: trying to load a Scenario or Start Map in the Create Custom Map screen would result in loading screen that doesn’t disappear.The Delete command now works when moving items.Fixed bug: Remedy could not be sold in Campaign 3 even though it could be produced. ![]() Fixed bug: changing Master Volume would not immediately update Ambient Audio volume.To request new features, see Full Released 1.3 Updates will have links to their Steam community post (if applicable), as well as copying the change log provided there.
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